Vapor Max

Finally got around exploring the Substance Source to Redshift Cinema 4D workflow with this model by @sam_whit_design for the 34th week of Renderweekly. Displacement are still stepped though, which can only fixed by baking out the substances to images.

Process video of the substance source to Redshift RnD

Some of the materials I worked on for this project.
( ͡° ͜ʖ ͡°)